Successor

Michael Rud Jakobsen

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The game is still in development and missing core player progression features.

Game Introduction

A rogue-lite strategy adventure, blending real-time & tactical turn-based gameplay. Build & equip your team of heroes and conquer procedurally generated regions. Create your own custom campaigns and complete challenges to discover new elements of the miniature universe. -Choose a Lord, each with a unique background story and special abilities opening new tactical opportunities in battle. -Procedurally generated kingdoms and regions offer a new experience whenever you play them. -Out and indoor diorama battle boards offer environmental elements used as tactical force modifiers. -Combat is Real-time with a FULL tactical timeout. Take your time laying out your tactics and watch them executed in real-time.

About the author

I am the Creative Director of Playwood Project a small studio located in Denmark, which released Wartile in 2018 and is currently developing Successor with an aimed release on PC and Consoles in early 2024.