Orten Was the Case

Mattias Sandström

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Ziggy wakes up in a blackout haze in the fictional Swedish suburb ‘Orten’ and quickly discovers he’s caught in a time loop. He’ll have to puzzle through each day in real-time to explore the ancient caves and tunnels twisting beneath his neighborhood, uncover millenia-old mysteries, and ultimately save his city. In orten every game loop is upto 12 minutes after which the city explodes and the player starts back in Ziggys room, losing all physical items, but retaining any information and clues collected.

Game Introduction

Keys above are for steam, let me know if there are any issues. Also would LOVE to hear any feedback, good or bad is equally welcome mattias@coldpx.com

About the author

Cold Pixel is the games industsry's ultimate wingman! - We are marketers, gamers, designers, and creatives. We’re a talented team with the know-how to plan, create, and execute marketing solutions for video games in a modern world.