Siege of Dungeon

Stephen Wong

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Game Introduction

Siege of Dungeon combines various rogue-lite elements with traditional turn-based RPG’s, creating a challenging and rewarding experience. In each one-of-a-kind randomly generated dungeon, countless rewards, events, enemies, and traps await. After each victory, your combination of character skills and relics will slowly shape your unique combat style. After successive heated battles, you will reach the deepest part of the dungeon and face the horrors that await.

About the author

The mission statement of Binary Tree Studio is to create fun, interactive, exploratory-richful idle games. We are dedicated to providing players a unique and enriched experience. By having an accepting and sharing spirit with different creative minds, we aim to manifest our originality and characteristics.