Monorail Stories

Stefano Maccarinelli

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Game Introduction

Two characters traveling on the same commuter train, but on opposite routes and at different times. The two interact at a distance, unconsciously, through the environment and the surrounding characters. Their actions will lead to even radical consequences and a multitude of different endings. It is a game for pondering life, that explores mundanity and use it to tell interesting, meaningful, emotional, dense and touching stories. The chosen setting is deliberately minimalist, to privilege the focus on narrative, game world and characters. Critical to point out, while it is story driven, it is overcoming the usual community/Twitch traps by having branching storylines and multiple endings in single-player mode, along with an async co-op mode (where the secret choices made by one player in his turn will impact how the story plays out for the other player) and a Twitch m (the streamer plays with the viewers, so the viewers, from passive audience, became active players)!

About the author

We're a small swiss indie game studio with a focus on storytelling.